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Devlog
Using Sliders and Lift Curves in Unity
September 18, 2018
by
Denis Labrecque
#tutorial
After so long seeing text on the side of the screen, an actual HUD is a relief to me! Implementing it was not too difficult after all. For example, adding throttle power was just a matter of adding a...
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First Network-Playable Version!
September 13, 2018
by
Denis Labrecque
1
#goals
Ouf! Much work has been accomplished since last beginning this project during my graphic design internship in Las Vegas four months ago! Building on Unity's default airplane asset, I tweaked, modified...
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