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Remote Control Dogfight Simulator

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Devlog

  • Using Sliders and Lift Curves in Unity
    September 18, 2018 by Denis Labrecque#tutorial
    After so long seeing text on the side of the screen, an actual HUD is a relief to me! Implementing it was not too difficult after all. For example, adding throttle power was just a matter of adding a... Continue reading
  • First Network-Playable Version!
    September 13, 2018 by Denis Labrecque
    1
    #goals
    Ouf! Much work has been accomplished since last beginning this project during my graphic design internship in Las Vegas four months ago! Building on Unity's default airplane asset, I tweaked, modified... Continue reading
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